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Ubisoft were working on a second Assassin's Creed game set in Qin Dynasty China, if this allegedly leaked footage is to be believed

A Glimpse into a Lost Assassin’s Creed

Recently, a video circulating on the internet purports to show a prototype of a cancelled Assassin’s Creed title that would have taken players to ancient China. According to Rock Paper Shotgun, the footage appears to depict gameplay from a project that Ubisoft was developing under the working title Assassin’s Creed Destiny. While the authenticity of the clip remains unverified, the material has sparked renewed interest in a game that never reached the market.

The Alleged Footage and Its Implications

The video shows a stylised, historically inspired environment that suggests a setting during the Qin dynasty, the era of Emperor Qin Shi Huang and the beginnings of the Great Wall. The visuals include sweeping landscapes, stone fortifications, and a protagonist in period-appropriate garb. The gameplay mechanics resemble the series’ signature stealth and parkour elements, but the camera work and level design hint at a more open, exploratory approach than seen in earlier titles.

Because the footage is described as “allegedly leaked,” Rock Paper Shotgun cautions readers that the clip has not been authenticated by Ubisoft or any other official source. The uncertainty is compounded by the lack of accompanying documentation or statements from the studio. Nonetheless, the material offers a tantalising glimpse into a project that could have expanded the franchise’s geographical reach beyond the familiar European and Middle Eastern settings.

Destiny vs. Jade: Two Paths to China

Ubisoft had already announced a mobile title, Assassin’s Creed Jade, which was slated for release on iOS and Android. That game was explicitly positioned as a separate venture aimed at the mobile market, with a distinct art style and simplified gameplay. In contrast, Assassin’s Creed Destiny was reportedly intended for PC and console platforms, suggesting a more ambitious production that would have adhered to the series’ high‑definition standards.

According to the report, the two projects were not just parallel but distinct, with Destiny envisioned as a full‑scale, narrative‑driven entry that could have leveraged the depth and lore of the Assassin’s Creed universe. The differentiation in target platforms and scope underscores the studio’s strategy of diversifying the franchise across multiple market segments.

Why the Project Might Have Been Shelved

While the source does not provide a definitive reason for the cancellation, it is worth noting that Ubisoft has historically streamlined its development pipeline in response to shifting market dynamics. The company has previously shelved projects that did not align with its strategic priorities or that faced resource constraints. The fact that Destiny never progressed beyond the prototype stage suggests that it may have been deemed unviable or redundant in the context of the studio’s broader portfolio.

Additionally, the emergence of Assassin’s Creed Jade could indicate a pivot toward mobile-first development in China, a market that has proven receptive to Ubisoft’s titles. By focusing resources on a mobile offering, the studio may have concluded that a console/PC title would not have achieved the desired return on investment.

What This Means for the Franchise

For fans of the Assassin’s Creed series, the footage offers a rare look at a potential narrative thread that could have explored the rise of imperial China. The Qin dynasty’s themes of empire building, legal reform, and monumental architecture would have provided fertile ground for the series’ trademark blend of history and fiction.

From a development perspective, the existence of a cancelled prototype highlights the iterative nature of Ubisoft’s creative process. Even projects that never reach launch can influence design decisions in future titles, whether through reused assets, refined mechanics, or narrative concepts. It remains possible that elements of Destiny could surface in upcoming releases, either directly or as inspiration for new stories.

In the meantime, Ubisoft’s official statements continue to focus on the launch of Assassin’s Creed Valhalla and the ongoing support for its current titles. No confirmation has been issued regarding the fate of Assassin’s Creed Destiny, and the studio has not acknowledged the existence of the prototype footage. As such, the video remains an intriguing piece of speculation rather than a confirmed piece of the franchise’s history.

For now, the footage serves as a reminder of the many untold stories that lie behind the development of high‑profile games. Whether or not the clip is authentic, it underscores the depth of Ubisoft’s creative ambitions and the breadth of settings the studio has considered over the years.

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